Winning, Losing, and Reading a Chess Result

Recognize checkmate, resignation, time losses, and the 1–0, ½–½, and 0–1 scores.

Step 1 of 11

A game ends in a win or a draw. Checkmate, resignation, or running out of time can decide the winner; 1–0 means White wins, 0–1 means Black wins, and ½–½ means a draw.

Enter / Space action · H hint · ← / → demo · Esc close

Read the lesson text

A game ends in a win or a draw. Checkmate, resignation, or running out of time can decide the winner; 1–0 means White wins, 0–1 means Black wins, and ½–½ means a draw.

Settings

Board, display, and sound

Board colours
Piece set Preview of the white and black knights and kings.
Board, display, and sound