Winning, Losing, and Reading a Chess Result
Recognize checkmate, resignation, time losses, and the 1–0, ½–½, and 0–1 scores.
Step 1 of 11
A game ends in a win or a draw. Checkmate, resignation, or running out of time can decide the winner; 1–0 means White wins, 0–1 means Black wins, and ½–½ means a draw.
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Read the lesson text
A game ends in a win or a draw. Checkmate, resignation, or running out of time can decide the winner; 1–0 means White wins, 0–1 means Black wins, and ½–½ means a draw.